Movie Player Mockup

Movie Player Mockup

Posted by Zachary Lym in Usability on 02. Jul, 2010 | 4 Comments

A brain storming session on the Moz usability list was sparked off by Firefox’s need for a better generic movie player UI .  After doing some best of breed analysis of current solutions and value mapping each UI element, I came up with some mock ups.  It might need some usability testing and it definitely [...]

Study Done, Quick Update

Study Done, Quick Update

Posted by Zachary Lym in Ubiquity on 21. Feb, 2010 | No Comments

I finished the documentation/advertising study of Ubiquity back in November.  I haven’t posted anything about it due to a mix of schoolwork and the scholarly journal submission process.  Because journals want to maintain copyright, I can’t publish everything I have written thus far. The journal article has a very different focus from what I will [...]

Sessions 6, 7, 8, & 9

Sessions 6, 7, 8, & 9

Posted by Zachary Lym in Ubiquity, summer09 on 11. Oct, 2009 | No Comments

Despite my best efforts on the documentation front, users still failed to grasp the simplistic syntax scheme of Ubiquity. I suspected this was due to poor contextual “documentation.”  So I designed an experiment testing out a simpler skin.

Sessions 4 & 5

Posted by Zachary Lym in Ubiquity, summer09 on 05. Sep, 2009 | 2 Comments

Couple more sessions using the new translate commercial. In short:

• Users are unable to tell the difference between the two video clips, so slight differences are a no no.
• Users still see Ubiquity as command specific as apposed to a generalized command framework.

Put it all out there

Put it all out there

Posted by Zachary Lym in Ubiquity on 23. Aug, 2009 | No Comments

Getting the user to do something is like asking for a phone number: it has to be done at the right time and after they are excited about it.

Learning Ubiq P1: Minimalist Documentation

Learning Ubiq P1: Minimalist Documentation

Posted by Zachary Lym in Ubiquity, summer09 on 13. Jul, 2009 | 1 Comment

Today I am going to talk about a typical users, how they learn, and the principals of minimalist documentation. If you want to skip the fluff, head to the minimalist style guidelines for Ubiquity’s documentation.


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